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bind "TAB" "+showscores; timeleft; stopsound; adjust crosshair"
bind "ESCAPE" "cancelselect"

bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "podbotmenu"
bind "`" "toggleconsole; adjust_crosshair"
bind "a" "+moveleft; adjust_crosshair"
bind "b" "buy"
bind "d" "+moveright; adjust_crosshair"
bind "SPACE" "+jump"
bind "f" "heb"
bind "v" "hegren"


bind "h" "smokeb"
bind "w" "+forward; adjust_crosshair"
bind "q" "lastinv"
bind "m" "chooseteam"
bind "r" "+reload"
bind "s" "+back; adjust_crosshair"
bind "u" "messagemode2"
bind "n" "nightvision"
bind "c" "ultimate"

bind "g" "drop; say_team .::Dropped::."
bind "y" "messagemode"
bind "e" "+use"
bind "CTRL" "+duck"
bind "~" "toggleconsole"
bind "alt" "adjust crosshair"

bind "SHIFT" "+speed"


bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"

 

//Mouse-Settings
//==============
//m_pitch   "0.022"
//m_yaw   "0.022"
//m_forward   "1"
//m_side   "0.8"
m_filter   "1"
sensitivity   "3.000000"
+mlook


//Client-Settings
//===============

cl_updaterate "71"
cl_cmdrate "81"
cl_cmdbackup "30"
cl_dlmax "512"
cl_crosshair_color ""
cl_corpsestay "1"
cl_crosshair_size "small"
cl_radartype "0"
_cl_autowepswitch "0"
cl_allowdownload "1"
cl_allowupload "0"
cl_himodels "0"
cl_minmodels "0"
cl_shadows "0"
cl_weather "0"
cl_righthand "1"
cl_dynamiccrosshair "0"


//Grafik-Settings
//===============
texgamma 2.5   //def 2  Je niedriger desto heller
gl_texsort "1"                  //enables Multi-texturing, which can improve performance on some cards    
//gl_texsort "0"               //enabeles gl_overbright 1
gl_overbright 0            //Maximalen helligkeits-modus
//gl_monolights 1   //Schatten aus
cl_rollangle 0               //turns off slight rolling during strafing
gl_polyblend "1"   // (GL users) keeps screen from changing color when being hit
gl_flashblend "0"  //(GL users) explosion light effect, "1" may increase framerate but a little more annoying
gl_dither "1"               //deaktiviert dithering
fps_max "100"                 //max Frames
gamma      "3"                         //Gamma
r_lightmap 1   //A value of 0 for x will enable Lightmap lighting (real-time) of levels. Setting x to 1 will enable Vertex lighting instead, which is faster, but uses static lighting of levels.
gl_clear 1                     //toggelt visuelle Qualität - * ritzen zwischen Texturen
r_shadows "0"    //1 schaltet Schatten ein. Kostet viel Geschwindigkeit
r_mirroralpha 0      //enable reflective textures (0 may improve performance)
gl_max_size "256"


//Decals
//======
max_smokepuffs   "0"
max_shells  "0"
mp_decals   "300"
r_decals  "35"


//FPS
//===
fps_max   "101"
fps_modem   "0"


//Net-Graph-Settings
//==================
net_graph        "0"
net_graphwidth   "115"
net_scale        "5"
net_graphpos     "2"


//Connection-Settings
//===================
rate    "20000"

//Other
//=====
name   "dadave [GER]"
team    ""
model    ""
skin    ""
topcolor  "75"
bottomcolor  "0"
crosshair   "1.000000"
r_drawviewmodel  "1"
fastsprites   "0.000000"
scr_conspeed   "99999999"
lookstrafe   "0"
lookspring   "0"


//SetInfo
//=======
setinfo "ghosts"  "0"
setinfo "ah"   "0"
setinfo "vgui_menus" "0"
setinfo "lefthand"  "0"
setinfo "dm"   "1"
Fastswitch toggle       "1"


//HUD
//===
hud_capturemouse "1"
hud_classautokill  "0"
hud_takesshots  "0"
hud_fastswitch   "1"
hud_centerid   "1"
con_color   "255 150 0"


//Helligkeit
//========== 
gamma    "3"
brightness   "6.000000"
lightgamma  "1"


//Voice-Shit
//==========
voice_scale   "0.000000"
voice_enable   "0"
sv_voiceenable   "0"
voice_modenable  "0.000000"


//Sound-Settings
//==============
s_rolloff   "1.0"
s_doppler   "0.0"
s_distance   "60"
s_automin_distance  "2.0"
s_automax_distance  "30.0"
s_min_distance   "8.0"
s_max_distance   "1000.0"
s_leafnum  "0"
s_refgain   "0.34"
s_refdelay   "0"
s_polykeep   "0"
s_polysize   "0"
s_numpolys   "0"
s_bloat   "2.0"
s_verbwet   "0.15"
s_a3d    "0.000000"
s_eax    "1.000000"
s_geometry   "0"
s_reflect   "0"
s_reverb   "0"
s_usepvs   "0"
s_verbwet   "0"
s_occlude   "1"
s_occ_epsilon   "0"
s_occfactor   "1"
snd_noextraupdate  "0"
ambient_fade  "0"
ambient_level  "0"
volume    "1.000000"
suitvolume  "2.000000"
hisound   "1.000000"
bgmbuffer  "0"
bgmvolume   "0.000000"
_snd_mixahead   "0.1"


//EX
//==
ex_interp  "0.1"
ex_maxerrordistance "0"07ex_maxaccel  "2000"
ex_maxspeed  "750"
ex_diminishextrap "0"
ex_correct  "0"
ex_extrapmax  "2"
ex_minvelocity  "0"


//Fake
//====
fakelag   "0"
fakeloss  "0"

bind "F1" "buy usp"
bind "F2" "buy deagle"
bind "F3" "buy p90"
bind "F4" "buy xm1014"
bind "F5" "buy mp5"
bind "F6" "buy teamlight"
bind "F7" "buy teamheavy"
bind "F8" "buy scout"
bind "F9" "buy awp"
bind "F10" "buy m249"
bind "F11" "big_restock"
bind "F12" "ballgran1"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
sv_aim "0"

//// PHYSIKS
cl_bob "0"
cl_bobup "0"
cl_bobcycle "0"
sv_aim "0"

bind "F1" "usp; secammo"
bind "F2" "deagle; secammo"
bind "F3" "elites; fn57; secammo"
bind "F4" "xm1014; primammo"
bind "F5" "mp5; vesthelm; defuser"
bind "F6" "ak47; m4a1; primammo; vesthelm; defuser"
bind "F7" "sg552; aug; primammo; vesthelm; defuser"
bind "F8" "scout; primammo; vesthelm; defuser"
bind "F9" "awp; primammo; vesthelm; defuser"
bind "F10" "m249; primammo; vesthelm; defuser"
bind "F11" "primammo; vesthelm; secammo; defuser"
bind "F12" "hegren; flash; flash; sgren"